Neverwinter Nights | |
---|---|
Genre(s) | Role-playing video game |
Developer(s) | BioWare, Obsidian Entertainment |
Publisher(s) | Atari (formerly Infogrames) |
Platform(s) | Microsoft Windows, Mac OS X, Linux, iOS, Android, Nintendo Switch, PlayStation 4, Xbox One |
First release | Neverwinter Nights (Microsoft Windows) June 18, 2002 |
Latest release | Neverwinter Nights: Enhanced Edition (Nintendo Switch, Playstation 4, Xbox One) December 3, 2019 |
Neverwinter Nights is a series of video games developed by BioWare and Obsidian Entertainment, based on the Forgotten Realms campaign setting of the Dungeons & Dragonsrole-playing game. It is unrelated to the 1991 Neverwinter Nights online game hosted by AOL.
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Overview[edit]
Yuletide bouquet mac os. The Neverwinter Nights series take place primarily in the city of Neverwinter, located in the Sword Coast region of the fictional land of Faerûn.[1] Also commonly referred to as the City of Skilled Hands,[2] Neverwinter grew from a multi-racial settlement named Eigersstor founded several hundred years prior to the start of Neverwinter Nights.[3] At the time the first game takes place, the city of Neverwinter was beset by a magical plague named the Wailing Death,[4] whereas in the second game the city is threatened by an invasion from its ancient enemy named the King of Shadows.[5]
Gameplay[edit]
The Neverwinter Nights series is a franchise of role-playing games with a third-person isometric perspective.[6] The systems of the games are based on the rules of Dungeons & Dragons, a table-top role-playing game developed by Wizards of the Coast.[7] Both Neverwinter Nights and Neverwinter Nights 2 contain three game modes: a default campaign, a multiplayer mode, and custom contents.[8]
Campaign
Both Neverwinter Nights and Neverwinter Nights 2 include a default campaign, which focus on the development of the player character through a series of distinct acts.[9] In addition to the main story, the player also has the opportunity to undertake a variety of side quests, some of which form storylines that span the entire game. The player has the ability to make key choices in specific quests can affect combat encounters, key plot points, and the outcome of the overarching story.[10]
Before the player can begin the campaign, they must first create a new character through the game's character creation interface. The player may customize a new character from scratch, or select one of the pre-set characters provided by the games. If the player chooses to create a new character, they are then guided through a series of choices about their character, including race, class, appearance etc. Some of the choices such as gender and appearance are purely cosmetic, whereas others such as race and class affect how the player character fights and what abilities they have access to.[11]
Custom content
In addition to the base campaign and the multiplayer mode, both Neverwinter Nights and Neverwinter Nights 2 also included sets of software development tools which allow the players to create custom campaigns which they can then share with other players.[12]Neverwinter Nights shipped with the Aurora Toolset,[13] while Neverwinter Nights 2 shipped with the Electron Toolset, which was completely rewritten by Bioware using the programming language C#.[14]
Reception[edit]
The first instalment in the series, Neverwinter Nights, was generally well received according to review aggregator Metacritic, which gave it a score of 91/100 based on 34 critic reviews and a score of 8.1/10 based on 608 user reviews.[15] Greg Kasavin of GameSpot praised the game's accessibility, calling it 'one of those exceedingly rare games that has a lot to offer virtually everyone, even if they aren't already into RPGs'.[16] Gamezone appreciated the game's graphic and sound design, and that 'the musical score foreshadows game action (the music picks up in intensity when combat looms), and is well done'.[17]Allgame reviewer Mark Hoogland commended the Aurora toolset shipped with Neverwinter Nights, calling the breadth of level, story, environment, and module creation options 'impressive'.[18]Eurogamer reviewer Gestalt was less convinced, criticising the single-player campaign's emphasis on combat encounters over 'actual roleplaying', but was optimistic that the game's mod support will give it longevity.[19]
Compared to Neverwinter Nights, Neverwinter Nights 2 received a lower Metacritic score of 82/100 based on 46 critic reviews and 6.6/10 based on 633 user reviews.[20] The game's story continued to attract praise from critics such as Greg Mueller of GameSpot, who was impressed by the 'very apparent' impact that player choice has on the way the story unfolds.[21] Some critics like IGN's Charles Onyett also enjoyed the game's sound and graphics design, in particular the visceral orchestral soundtrack during battles.[22]
A common complaint from critics was Neverwinter Nights 2's numerous technical glitches. Eurogamer drew particular attention to the bugs surrounding 'pathfinding and NPCs' artificial intelligence', a problem which contributor Kieron Gillen found made precise control in combat difficult.[23] IGN also acknowledged the game's technical glitches, but commented that none of them 'hampered. gameplay experience'.[24]
Legacy[edit]
The Neverwinter Nights series has been adopted by a number of educators for use in the classroom. Loosest slots tunica. University of Alberta's Professor Mike Carbonara and colleagues made use of the Aurora Toolset to develop an 'economics game' aimed at teaching the concepts of fixed price commerce, mark up, and supply and demand.[25] Squire & Jenkins at MIT Education Arcade created the multiplayer game Revolution, which allows players to roleplay characters with different dispositions and political views in 1770s colonial Williamsburg, with an aim to improve the student's understanding of the American Revolution.[26] In 2005, researchers Nora Paul and Kathleen A. Hansen designed a custom module for journalism students; players took on the role of a journalist investigating a train derailment in the fictional American town named Harperville, during which they must investigate and analyse multiple sources.[27]
Games[edit]
Title | Release | Platforms | Additional Info |
---|---|---|---|
Neverwinter Nights | 2002 | Windows, Mac, Linux | |
Neverwinter Nights: Shadows of Undrentide | 2003 | Windows, Mac, Linux | expansion pack |
Neverwinter Nights: Hordes of the Underdark | 2003 | Windows, Mac, Linux | expansion pack |
Neverwinter Nights: Kingmaker | 2004 | Windows, Mac, Linux | premium module* (requires Hordes of the Underdark) |
Neverwinter Nights: Pirates of the Sword Coast | 2005 | Windows, Mac, Linux | premium module* |
Neverwinter Nights: Infinite Dungeons | 2006 | Windows, Mac, Linux | premium module* |
Neverwinter Nights: Darkness over Daggerford | 2006 | Windows, Mac, Linux | premium module* |
Neverwinter Nights: Wyvern Crown of Cormyr | 2006 | Windows, Mac, Linux | premium module* |
Neverwinter Nights 2 | 2006 | Windows, Mac | |
Neverwinter Nights 2: Mask of the Betrayer | 2007 | Windows | expansion pack |
Neverwinter Nights 2: Storm of Zehir | 2008 | Windows | expansion pack |
Neverwinter Nights 2: Mysteries of Westgate | 2009 | Windows | adventure pack** |
Neverwinter Nights: Tyrants of the Moonsea | 2019 | Windows, Nintendo Switch, PlayStation 4, Xbox One | premium module* |
- A 'premium module' is a small-scale, stand-alone adventure.
- A 'adventure pack' is similar to the first game's premium modules.
References[edit]
- ^Wizards of the Coast. Neverwinter Nights. Dungeons & Dragons. https://dnd.wizards.com/products/digital-games/pcmac/neverwinter-nights.
- ^Matt Sernett, Erik Scott de Bie, Ari Marmell (2011). Neverwinter Campaign Setting (pp.2). Wizards of the Coast. ISBN0-7869-5814-6.
- ^Jennell Jaquays (1988). The Savage Frontier (pp. 13). TSR, Inc. ISBN0-88038-593-6.
- ^Wizards of the Coast. Neverwinter Nights. https://dnd.wizards.com/products/digital-games/pcmac/neverwinter-nights. Dungeons & Dragons.
- ^Onyett, Charles (2006, November 4). Neverwinter Nights 2 Review. IGN. http://www.ign.com/articles/2006/11/03/neverwinter-nights-2-review
- ^Wizards of the Coast. Neverwinter Nights. Dungeons & Dragons. https://dnd.wizards.com/products/digital-games/pcmac/neverwinter-nights.
- ^Kasavin, Greg (2002, June 24). Neverwinter Nights. Gamespot. https://www.gamespot.com/reviews/neverwinter-nights-review/1900-2872002/
- ^Kasavin, Greg (2002, June 24). Neverwinter Nights. Gamespot. https://www.gamespot.com/reviews/neverwinter-nights-review/1900-2872002/
- ^jkdmedia. (2012, May 4). Neverwinter Nights - PC - Review. Gamezone. https://www.gamezone.com/reviews/neverwinter_nights_2_pc_review/.
- ^Chadwick, Gareth (2020, March 12). Neverwinter Nights: Enhanced Edition Review. The Sixth Axis. https://www.thesixthaxis.com/2020/03/12/neverwinter-nights-enhanced-edition-review/
- ^Mueller, Greg (2006, November 1). Neverwinter Nights 2 Review. GameSpot. https://www.gamespot.com/reviews/neverwinter-nights-2-review/1900-6160878/
- ^Tonden (2019, May 31). Aurora Toolset. https://nwn.wiki/display/NWN1/Aurora+Toolset. Neverwinter Nights Wiki.
- ^Tonden (2019, May 31). Aurora Toolset. https://nwn.wiki/display/NWN1/Aurora+Toolset. Neverwinter Nights Wiki.
- ^Robertson, Judy & Good, Judith (2004). Children's narrative development through computer game authoring. TechTrends 49(5), 57-64. DOI: 10.1145/1017833.1017841
- ^CBS Interactive Inc. (2002, June 16). Neverwinter Nights. Metacritic. https://www.metacritic.com/game/pc/neverwinter-nights
- ^Kasavin, Greg (2002, June 24). Neverwinter Nights. Gamespot. https://www.gamespot.com/reviews/neverwinter-nights-review/1900-2872002/
- ^jkdmedia. (2012, May 4). Neverwinter Nights - PC – Review. Gamezone. https://www.gamezone.com/reviews/neverwinter_nights_pc_review/
- ^Hoogland, Mark (2020, June 19). Neverwinter Nights Review. Allgame. https://www.webcitation.org/5juwa9Bar?url=http://www.allgame.com/game.php?id=19583&tab=review
- ^Gestalt. (2011, June 11). Neverwinter Nights. Eurogamer. https://www.eurogamer.net/articles/r_nwn
- ^CBS Interactive Inc. (2006, October 31). Neverwinter Nights 2. Metacritic. CBS Interactive Inc. (2002, June 16). Neverwinter Nights. Metacritic. https://www.metacritic.com/game/pc/neverwinter-nights-2
- ^Mueller, Greg (2006, November 1). Neverwinter Nights 2 Review. https://www.gamespot.com/reviews/neverwinter-nights-2-review/1900-6160878/
- ^Onyett, Charles (2006, November 4). Neverwinter Nights 2 Review. IGN. http://www.ign.com/articles/2006/11/03/neverwinter-nights-2-review
- ^Gillen, Kieron (2006, November 4). Neverwinter Nights 2. Eurogamer. https://www.eurogamer.net/articles/r_nwn2_pc
- ^Blevins, Tal (2020, June 21). Neverwinter Nights. IGN. https://www.ign.com/articles/2002/06/21/neverwinter-nights
- ^Carbonaro, Michael et al. (2006, January). Adapting a Commercial Role-Playing Game for Educational Computer Game Production. Conference: 2nd International North-American Conference on Intelligent Games and Simulation, Game-On NA 2006.
- ^Squire, K., & Jenkins, H. (2003). Harnessing the Power of Games in Education. Insight 2003 (3), pp.7-33.
- ^Paul, N., Hansen, K., & Taylor, M. (2005). Modding' Education: Engaging Today's Learners. International digital media and arts journal, 2(1), Spring.
After an extended beta-testing period, Apple launched updates for all of its operating systems today, including macOS, iOS, iPadOS, watchOS, and tvOS.
In general, the updates are focused on supporting the various new products Apple announced last week, as well as implementing App Tracking Transparency, fixing bugs, and adding new features and tweaks to existing software like Safari, Music, and Reminders.We'll discuss iOS and iPadOS (as usual, arguably the biggest updates) in another article. For now, here's what you can expect to see in today's tvOS, watchOS, and macOS updates.
tvOS 14.5
While tvOS releases like this are usually just bug-fix updates, there are some new features of note this time around.
Like the latest updates to iOS, iPadOS, and macOS, tvOS 14.5 adds support for the PlayStation 5's DualSense controller and the Xbox Series X|S controller. Many of the games on the Apple TV require traditional controllers to play. tvOS already supported the PlayStation 4 and Xbox One controllers, so this update just makes the Apple TV work with the newer-generation gamepads.
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Additionally, tvOS 14.5 adds the 'Adjust Color Balance' feature that Apple talked about during its event unveiling the new Apple TV 4K last week. While the company demonstrated it on the new model, this feature is also available on prior models like the 2017 Apple TV 4K with this update.
Adjust Color Balance uses sensors in your iPhone to analyze the conditions of your surroundings and automatically adjust the color balance of content on the Apple TV to something approximating industry-standard specifications.
The much-talked-about App Tracking Transparency privacy requirement that has been so controversial on iOS will also be enforced on tvOS starting with this update. Finally, tvOS 14.5 is the first version of the Apple TV software to support the new Apple TV 4K and the redesigned Siri Remote that comes with it (the new remote also works with older models and can be ordered separately).
watchOS 7.4
Today's Apple Watch update is a small one, meant primarily to support a new feature in iOS. That feature is the ability to unlock your phone with the Apple Watch when Face ID is obstructed by a mask. Apple writes the following in its release notes for watchOS 7.4:
iPhone can use your Apple Watch to unlock when Face ID detects a fact with a mask. Your Apple Watch must be nearby, on your wrist, unlocked, and protected by a pass code.
AdvertisementBelow: Photos of the Apple Watch Series 6 and its accessories, from our review published last September.
watchOS 7.4 also adds ECG and irregular heart-rhythm notification support to two new regions (Australia and Vietnam), the ability to 'classify Bluetooth device type in Settings for correct identification of headphones for audio notifications,' and the ability to stream audio and video from Apple Fitness+ workouts to AirPlay 2 devices. Apple has published the full release notes for watchOS 7.4, but we covered all the main bullet points here.
macOS Big Sur 11.3
macOS Big Sur 11.3 is the largest of the three updates we're discussing today. It includes several new features and optimizations for M1 Macs and various apps like Music and Safari, among other things.
AirTags support
Last week, Apple announced and began taking orders for AirTags, its new Tile-like geolocation devices. This macOS software update adds support for AirTags. Users can use macOS's Find My app to find lost items to which they've attached AirTags, like purses, backpacks, or wallets.
Improvements to iOS and iPadOS apps on M1 Macs
One of the key promises of the new Apple Silicon chips in the latest Macs—such as the M1 seen in last year's MacBook Air, low-end 13-inch MacBook Pro, and low-end Mac mini (as well as the just-announced 24-inch iMac)—is that Macs can natively run iPhone and iPad apps, giving them access to thousands of high-quality apps that weren't previously available.
We were very critical of the iPhone and iPad app experience when we reviewed the first Apple Silicon Macs late last year. We found that input could be a pain, and the apps were often presented in static, unresizable windows that made for a poor experience.
Below: A gallery of our various observations about iPhone and iPad apps running on M1 Macs, from our Mac mini review in November. This gallery reflects the state of things before today's changes.
Apple has addressed some (but by no means all) of those problems with macOS Big Sur 11.3. Users can now tweak an iPhone or iPad app's window size, and certain keyboard and mouse inputs can now be used in place of some types of input that are available on mobile devices.
Safari
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macOS updates usually have a big focus on Safari, and that's generally true with this one, too. You can now customize the start page section order, support has been added for WebM and Vorbix video and audio formats, and new features and APIs have been implemented for developers.
AdvertisementmacOS Big Sur 11.3 release notes
We just listed a few of the changes above. Here's the full change list from Apple, which includes features and changes to Reminders, News, Music, emoji, game controller support, AppleCare, and more:
macOS Big Sur 11.3 adds support for AirTag, includes iPhone and iPad app improvements for Macs with M1, introduces separate skin tone variations for emoji with couples, and adds more diverse voice options for Siri.
AirTag and Find My
- Support for AirTag to keep track of and find your important items like your keys, wallet, backpack and more, privately and securely in the Find My app
- The Find My network with hundreds of millions of devices can help you find your AirTag, even when it isn't nearby
- Lost Mode notifies you when your AirTag is found, and you can enter a phone number where you can be contacted
iPhone and iPad apps on Macs with M1
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- Option to change an iPhone and iPad app's window size
- Support for displaying the highest resolution version of an iPhone or iPad app in full screen
- Keyboard support for iPhone and iPad games designed to use device tilt
- Keyboard, mouse, and trackpad support for iPhone and iPad games that support game controllers
Emoji
- Support for separate skin tones for each individual in all variations of the couple kissing emoji and couple with heart emoji
- New face emojis, heart emojis, woman with a beard emoji
Siri
- Siri now includes more diverse voice options
Apple Music
- Autoplay keeps music playing by automatically playing a similar song, once you've reached the end of a song or playlist
- City charts showcase what's popular in over 100 cities from all over the world
Podcasts
- Podcasts Show Pages are redesigned to make it easier to start listening
- Option to save and download episodes, automatically adding them to your Library for quick access
- Download behavior and notification settings can be customized on a show-by-show basis
- Top Charts and popular categories in Search help you discover new shows
News
- Redesigned News+ feed enables Apple News+ subscribers to quickly find, download, and manage magazine and newspaper issues
- All-new Search experience that helps you find relevant topics, channels, and stories
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- Start Page section order can now be customized
- Additional WebExtensions API lets developers offer extensions that replace the new tab page
- Web Speech API lets developers incorporate speech recognition into their web pages for real-time captioning, dictation, and voice navigation
- WebM and Vorbis video and audio format support
Reminders
- Ability to sort Today Smart list
- Support for syncing the order of reminders in lists across your devices
- Option to print your reminder lists
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- Xbox Series X S Wireless Controller or Sony PS5 DualSense Wireless Controller support
Mac computers with the M1 chip
- Hibernation support
About This Mac
- About this Mac displays Apple warranty status and AppleCare+ coverage in the Service tab when signed in with Apple ID
- Support for purchasing and enrolling in AppleCare+ for eligible Mac computers from About This Mac
https://trueqfiles184.weebly.com/the-adventures-of-captain-carrot-mac-os.html. This release also fixes the following issues:
- Reminders created via Siri may be unintentionally set for early morning hours
- iCloud Keychain might not turn off
- AirPods audio routing to incorrect device for Automatic Switching
- AirPods Automatic Switching notifications might be missing or duplicated
- External 4K monitors may not display in full resolution when connected over USB-C
- Login window may not display properly after restarting Mac mini (M1, 2020)
- The Dwell feature may not work in the Accessibility Keyboard
All three updates are available to supported devices worldwide right now.